## Why The user asked for a new component named `眩目光环`, referencing `vertigo.html` from the Radiant repository. The reusable value of that page is not its fullscreen shell, but its shader-driven tunnel illusion: polar-space ring bands, angular segment lines, pulsing illumination waves, and a crimson-to-amber glow palette. This repository needs that effect as an independent dynamic component that: - runs inside the existing tresjs / three.js service pipeline - renders on a square plane instead of a fullscreen canvas - removes mouse drag and other page-level interaction - exposes safe controls through `src/dcsConfig.ts` ## What Changes - Add a new `vertigoHaloComponent`. - Port the visual core of `vertigo.html` into a plane-based three.js shader material. - Keep the component square by default, ground-ready, and autonomous. - Expose a concise parameter set for size, tunnel motion, ring density, segment density, pulse energy, glow intensity, opacity, and palette colors. - Register the component in `src/dcsConfig.ts`. - Add a dedicated preview asset. ## Capabilities ### New Capabilities - `vertigo-halo-component`: Provide a square plane component that recreates the reference vertigo tunnel as an animated halo-like surface inside the dynamic component service. ### Modified Capabilities - None. ## Impact - Affected code: - `src/components/vertigoHaloComponent.vue` - `src/shader/vertigoHaloComponent/` - `src/dcsConfig.ts` - `public/preview/vertigoHaloComponent.svg` - APIs: - Adds a new component with props for size, tunnel motion, ring density, segment density, pulse intensity, glow intensity, opacity, and core colors. - Dependencies: - Reuses the existing `three`, `@tresjs/core`, and `three-custom-shader-material` stack. - Systems: - Adds a new registry entry without changing generic preview infrastructure. - Rollback strategy: - Remove the new registry entry, then delete the new component, shader files, preview asset, and this change folder.