// 票 15 取证(三):填充类型分布、Panel 节点全量样式(底色/边框/圆角/阴影)、渐变停靠点 import { readFileSync } from 'node:fs' const dir = '.scratch/lanhu-cockpit-asset-replacement/research/raw-v2' const boards = [2, 3, 4, 5, 6, 7, 8, 9, 10] const hex = (c) => `#${[c.r, c.g, c.b].map((v) => Math.round(v * 255).toString(16).padStart(2, '0')).join('')}` const alpha = (c) => (c.a === undefined || c.a > 0.999 ? '' : `@${c.a.toFixed(2)}`) const load = (n) => JSON.parse(readFileSync(`${dir}/desktop-${String(n).padStart(2, '0')}.json`, 'utf8')).artboard const fillTypes = new Map() const gradients = new Map() const effects = new Map() const panelNodes = [] for (const n of boards) { const ab = load(n) ;(function walk(node, path = '') { const p = path ? `${path}/${node.name}` : node.name for (const f of node.style?.fills || []) { fillTypes.set(f.type, (fillTypes.get(f.type) || 0) + 1) if (f.type === 'gradient') { const stops = (f.stops || f.gradientStops || []).map((s) => `${hex(s.color)}${alpha(s.color)}@${Math.round((s.position ?? 0) * 100)}%`).join(' → ') const key = `${f.gradientType || f.type}: ${stops}` gradients.set(key, (gradients.get(key) || 0) + 1) } } for (const s of node.style?.shadows || []) { const k = `${s.type || 'shadow'} ${s.color ? hex(s.color) + alpha(s.color) : '-'} blur${s.blur ?? s.radius ?? ''} x${s.offsetX ?? s.x ?? ''} y${s.offsetY ?? s.y ?? ''}` effects.set(k, (effects.get(k) || 0) + 1) } for (const b of node.style?.blurs || []) { const k = `blur ${b.type || ''} r${b.radius ?? ''}` effects.set(k, (effects.get(k) || 0) + 1) } if (/^Panel/.test(node.name) && node.frame?.width >= 300) { panelNodes.push({ board: ab.name, path: p, w: Math.round(node.frame.width), h: Math.round(node.frame.height), fills: (node.style?.fills || []).map((f) => `${f.type}:${f.type === 'color' ? hex(f.color) + alpha(f.color) : JSON.stringify(f).slice(0, 80)}`), borders: (node.style?.borders || []).map((b) => `${b.color ? hex(b.color) + alpha(b.color) : '-'} w${b.width ?? ''} ${b.position ?? ''}`), radius: node.radius, opacity: node.style?.opacity }) } for (const c of node.layers || []) walk(c, p) })(ab, '') } console.log('=== 填充类型:', [...fillTypes.entries()].map(([k, v]) => `${k}×${v}`).join(' | ')) console.log('\n=== 渐变 Top 20') console.log([...gradients.entries()].sort((a, b) => b[1] - a[1]).slice(0, 20).map(([k, v]) => `${k} ×${v}`).join('\n') || '(无)') console.log('\n=== 阴影/模糊 Top 15') console.log([...effects.entries()].sort((a, b) => b[1] - a[1]).slice(0, 15).map(([k, v]) => `${k} ×${v}`).join('\n') || '(无)') console.log('\n=== Panel 节点(≥300 宽)前 12') for (const p of panelNodes.slice(0, 12)) { console.log(`[${p.board}] ${p.path} ${p.w}x${p.h} opacity=${p.opacity}`) console.log(` fills: ${p.fills.join(' ; ')}`) console.log(` borders: ${p.borders.join(' ; ') || '(无)'} radius=${JSON.stringify(p.radius)}`) } console.log(`\n共 ${panelNodes.length} 个 Panel 节点`)