// Usage: node build-instanced-asset-tiles.mjs // Source: assemble-instanced-city.py. Reuses exact meshes/materials/TRS, including foundations; // does not load undeformed library GLBs or invent file names, bounds or palette values. import assert from 'node:assert/strict' assert.ok(process.argv[2] && process.argv[3], 'supply bounded source and a new output directory') await import('./convert-instanced-city.mjs')