visibility-performance.json 1.2 KB

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  1. {
  2. "measurementScope": "BrowserSkill Agent Window; isolated real-data viewer before shared-entry rule update",
  3. "viewport": [3840,2160],
  4. "canvas": [3840,2160],
  5. "motion": "45deg heading / 10s",
  6. "fullSceneFps": 0.9877323640386219,
  7. "fullSceneP95FrameMs": 1066.7999999998137,
  8. "emptyScene": {
  9. "frames": 10,
  10. "seconds": 8.8675,
  11. "fps": 1.0149422046800114,
  12. "p95FrameMs": 1020.1999999997206,
  13. "visibility": "visible",
  14. "focusStart": true,
  15. "focusLost": false,
  16. "hidden": false
  17. },
  18. "nativeRafBeforeNetworkLoad": {
  19. "frames": 6,
  20. "seconds": 5.066699999999982,
  21. "fps": 0.9868356129236027,
  22. "visibility": "visible",
  23. "focused": true
  24. },
  25. "renderer": "ANGLE (NVIDIA, NVIDIA GeForce RTX 4060 Ti (0x00002803) Direct3D11 vs_5_0 ps_5_0, D3D11)",
  26. "hardwareConcurrency": 20,
  27. "devicePixelRatio": 2.0000000298023224,
  28. "userAgentWasEmulated": true,
  29. "targetFps": 30,
  30. "acceptancePassed": false,
  31. "interpretation": "Observed approximately 1Hz native frame scheduling and empty-scene rendering. The source of throttling was not established; these measurements do not demonstrate normal-desktop GPU performance or satisfy the FPS target.",
  32. "sharedCockpitFpsVerified": false,
  33. "browser404Verified": false
  34. }